Python Crash Course, 4th Edition

· No Starch Press
E-book
584
Strony
Narzędzia
Odpowiednia
Ta książka będzie dostępna od 30 marca 2027. Nie pobierzemy opłaty, dopóki nie zostanie wydana.

Informacje o e-booku

The world's bestselling Python introduction, with 3 million copies sold in 16 languages, is fully revised for Python 3.15, modern tooling, and the age of AI coding assistants.

Three complete hands-on projects (a game, a data visualization tool, and a deployable web application) anchor a structured, honest approach to learning to code alongside AI.


Three million copies. Sixteen languages. Four editions. Python Crash Course is the book that taught a generation to program, and the 4th edition meets the moment it's publishing into. Author Eric Matthes addresses AI coding assistants directly and practically, not as threats to learning, but as tools that work best when you actually understand what they're producing.

What's new and what's included in the 4th edition:
  • Updated throughout for Python 3.15, with current syntax, libraries, and best practices
  • A new environment management workflow using uv, the fast modern Python package manager
  • VS Codium replaces VS Code as the recommended editor
  • New "What I've Learned" exercises that build a personalized knowledge document readers use to calibrate AI assistant responses to their actual skill level
  • Direct, practical guidance on using AI coding tools without outsourcing understanding
  • Three complete projects carried forward from earlier editions and fully updated:
  • A game built with Pygame
  • A data visualization tool using Matplotlib and Plotly
  • A deployable web application built with Django

The foundation is the same. The world around it has changed, and this edition acknowledges it.
The world's bestselling Python introduction, with 3 million copies sold in 16 languages, is fully revised for Python 3.15, modern tooling, and the age of AI coding assistants. Three complete hands-on projects (a game, a data visualization tool, and a deployable web application) anchor a structur...

Zobacz więcej

O autorze

Eric Matthes was a high school science, math, and programming teacher, now full-time author, living in Alaska. He has been writing programs since he was five years old and is the author of the Python Flash Cards, also from No Starch Press.
Eric Matthes was a high school science, math, and programming teacher, now full-time author, living in Alaska. He has been writing programs since he was five years old and is the author of the Python Flash Cards, also from No Starch Press.

Informacje o czytaniu

Smartfony i tablety
Zainstaluj aplikację Książki Google Play na Androida i iPada/iPhone'a. Synchronizuje się ona automatycznie z kontem i pozwala na czytanie w dowolnym miejscu, w trybie online i offline.
Laptopy i komputery
Audiobooków kupionych w Google Play możesz słuchać w przeglądarce internetowej na komputerze.
Czytniki e-booków i inne urządzenia
Aby czytać na e-papierze, na czytnikach takich jak Kobo, musisz pobrać plik i przesłać go na swoje urządzenie. Aby przesłać pliki na obsługiwany czytnik, postępuj zgodnie ze szczegółowymi instrukcjami z Centrum pomocy.