
Travis Pence
5 trillion ads. not just any ads, the ads that pop up the app store, and they're "playable" ads, so its wait, open app store, close app store, wait, hit "x" wait, hit "x" again.... its like 20 seconds of game play per ad... absolutely ridiculous. cool concept though, but completely ruined by super short play time combined with ads. if you feel like paying the moment you download the game to bypass some of the ads, then this game is for you.
3 people found this review helpful

Symon Onua
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Would be 5 stars if half of the game wasn't so janky. Objects don't have proper hitboxes many times, things that supposedly protect parts of your body do nothing, and poor level design late game. The spiky shells that should protect you and harm enemies seem to just be a bigger hitbox for enemies to use to kill you. edit: lowering to 2 because level 308 alone is beyond poorly made. I shouldn't have to sit through wave after wave of enemies dozens of times with no pay off.

Vincent Ridolfi
I like this game, but I have ideas. The ads are excessive, so instead of a free game, it should have an upfront cost the same as the remove ad price. I feel like this game would be right at home on a console like the Switch. also game physics, I think a dedicated jump button is needed, because it feels like I drift upward instead of jump. This feature would work best on switch with the r bumper, and you can still press up to hover a bit. maybe a sequel with better levels and visual would be nice
253 people found this review helpful
It's wonderful to hear you enjoy the game! Your insights on the ads and gameplay mechanics are truly valuable, and we love your vision for how it could shine on different platforms. We're actively working on improving the game, so thank you for your suggestions! For further help, feel free to reach out to our team at playstore@ysocorp.com.